Module 1 – Fundamentals of A.I.

Activities

SLIDE 10 (Intelligent piece of paper)
Start by asking for two volunteers to play a game of noughts and crosses. Have Player 1 read out the following to the class: ‘I am a highly intelligent piece of paper. Let’s play noughts and crosses. I am X and I go first…’ Hand Player 1 the ‘intelligent piece of paper’, containing the instructions (below), and have them follow the instructions exactly. Inform Player 2 that they can make any move they wish, just as long as it’s within the rules of the game.

After a couple of games, have the students discuss whether the piece of paper actually demonstrates intelligence. Explain to the students that all AI is based on as series of algorithms and that an algorithm, put simply, is a sequence of instructions to make something happen.

Alternatively, have students play against a real computer (using the instructions below) Tic-Tac-Toe – Play retro Tic-Tac-Toe online for free (playtictactoe.org) or, if using Teams, have the students play against each other using the Whiteboard app.

SLIDE 32 (Moral Machine): The first self-sufficient and truly autonomous cars appeared in the 1980s, with Carnegie Mellon University’s Navlab and ALV projects in 1984 and Mercedes-Benz and Bundeswehr University Munich’s Eureka Prometheus Project in 1987. Since then, numerous major companies and research organizations have developed working autonomous vehicles including Mercedes-Benz, Audi, Toyota and more. So, why aren’t self-driving vehicles already on our roads? To demonstrate some of the dilemmas that may be faced when designing a self-driving vehicle, have students check out the ‘Morale Machine’ – www.moralmachine.net

Videos

SLIDE 17: A sneak peek inside Microsoft’s AI research labs.

SLIDE 37: A humorous look at the impact of A.I. in our daily lives.